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Old Jan 11, 2008, 03:09 AM // 03:09   #201
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Quote:
Originally Posted by pochoWICKED
If it is a "HACK".
It was only the first guy that "hacked" and created this mess.
Therefore 116 players should be unbanned.
Why should they? Knowingly abusing the result of a hack, is still entirely against the EULA and worth the ban. I've yet to see any true logic in unbanning anyone who wasn't dragged there against their will (those are the only real innocents imo).

Edit - oy, reading so many bad excuses gives me a headache. I'm done with this thread. u.u

Last edited by Chicken Ftw; Jan 11, 2008 at 03:16 AM // 03:16..
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Old Jan 11, 2008, 03:12 AM // 03:12   #202
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I understand that companys make mistakes in programming but ive played alot of games and this game has the worst programmers ever then because so far I have played WOW and did not like how it took little skill to play so I switched to GW but When I was playing WOW they never had huge things in it the could get you banned. One of my closest friends that played the game is now banned with r4 my guild hall smells of rich mahogany and I dont think this is right If you had the choice between taking a chance between 20 minutes of your time to get something in your hall or 2 hours and 30 minutes to get something in your hall which one would you choose. personally I would rather take the 20 minutes to do it and then the 2 hours and 30 to get something in your hall.
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Old Jan 11, 2008, 03:12 AM // 03:12   #203
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Quote:
Originally Posted by Mickey
What about the true innocents? What about people that were dragged there, and then warped out immediately? What about them (definitely not me)?
Well then the person should have left the group at the first instant they sensed something wrong, even if it was in the middle of the citadel with a great group that guarantees you victory. True innocents were the people who never completed a second mission, as for them do you know any of them who were banned? If no its probable that none of them were banned.
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Old Jan 11, 2008, 03:12 AM // 03:12   #204
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Hacking gets you banned. You knowingly went to an "outpost" that was CLEARLY not an outpost. Your IQ must be exceedingly low to not realize this... what did you expect?

Oh and @Tagne.

Please, they fixed the leave guild hall thing a while ago... this was a seperate thing, and in order to first get to the Mallyx "outpost" you had to hack. It isn't an outpost for Christ's sake!

This would be like me hacking the client and taking people to Kanaxai's final room or such...which clearly isn't an outpost. GG


I think the players that are bidding 100+ armbraces etc on that Polar Bear mini should be banned. Seriously... if it isn't clear they were involved in the duping, I don't know what is.
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Old Jan 11, 2008, 03:15 AM // 03:15   #205
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Quote:
Originally Posted by Mickey
What about the true innocents? What about people that were dragged there, and then warped out immediately? What about them (definitely not me)?
As I said more then once before, they should not have been banned.

Quote:
Ok, so get this:

I could hack the game, drag a random party with me, and get them all banned?
Depending on the situation, I'm sure you could. I'm not saying they should get banned, I'm saying it's very possible they would.

Quote:
My question still stands Arkantos, how do those other guys suppose to know that it involved hacking??
Oh wait, i know, they all were in his living room watching over his shoulders while he did it.

duh, silly me
Because anyone with common sense would know an outpost that was never in the game that lets you skip all of an area to fight the final boss = something got hacked/exploited. But of course, that's someone with common sense.


As for the people who were dragged there and left, they should have reported. if they reported and got banned I'm sure they could have contacted support/gaile to get unbanned. Two users on guru tested duping to see how it worked, they duped a red dye. They then reported to ANet. Later they were banned. They contacted support, they were unbanned.

Last edited by Arkantos; Jan 11, 2008 at 03:18 AM // 03:18..
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Old Jan 11, 2008, 03:17 AM // 03:17   #206
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Quote:
Originally Posted by Venus Anu
Quote:
Originally Posted by pablo24
ArenaNet knows of this and it is being worked on, don't spread how to do it.



I don't believe they do. I heard (yes, my 'source' again ) this exploit has been around for 6 months. SIX MONTHS. It wouldn't take that long to fix something this serious.
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I took this from the original "BUG" poster.

Tell me this was a hack and not an employee slip..... they should retract the bans
Well, If you remember..the Mallyx qwest was (is) very buggy still..and they (ANet) may have been working on that area.
Some places are created by the testers, bug fixers...to create scenarios in which to do thier work.
IT IS NOT OPEN TO THE PUBLIC.
The hacker/exploiters walked into a very private office without knocking..and ate the donuts.
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Old Jan 11, 2008, 03:18 AM // 03:18   #207
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Quote:
Originally Posted by stefke86
My question still stands Arkantos, how do those other guys suppose to know that it involved hacking??
Personally if I was zoning to an outpost I had never been to before (and thus shouldn't be possible), looking at my quest log and wondering why we aren't doing what the quest says, something in my head would start to question what is going on. Whether it was a hack, glitch, exploit, whatever you want to call it I would start to raise some questions.
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Old Jan 11, 2008, 03:18 AM // 03:18   #208
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The outpost was most likely used by devs to test changes with mallyx on the live server due to the various issues they have had with him in the past. So why would they remove something that is used for testing purposes?

Those who accessed this place first had to trick the client into mapping them into this outpost, most of those who where ferried would have known its not legit. Bans where justified and that cannot be argued because everyone who has been banned accepted the EULA.
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Old Jan 11, 2008, 03:19 AM // 03:19   #209
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Quote:
Originally Posted by Rexion
making my statement correct.
ANet left the outpost there. They probably had an idea something could happen related to it, and it did. Thus, being their fault in the first place because they didn't get rid of it.
That's just ridiculous, NOTHING in the real world works this way. If you accidently leave your house unlocked, and someone robs it, it's not your fault it's theirs. You might be a bit of knob for having left the door open but it still does not make it your fault another person decided to rob you. Read how court cases are handled sometime, or maybe take a Law and Legal class when you get out of the 8th grade.
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Old Jan 11, 2008, 03:20 AM // 03:20   #210
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Quote:
Originally Posted by Arkantos


Because anyone with common sense would know an outpost that was never in the game that lets you skip all of an area to fight the final boss = something got hacked/exploited.
Never did Mallyx before, beat the 4 generals, how the hell should they know where they were going? Did you know when you for the very first time left pre-searing that there all of a sudden would be a 10x bigger world out there?? I didn't know that. Well, those guys didnt know that they normally should go directly to the citadel or go through a mission outpost first. What the hell, first time for everything right?
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Old Jan 11, 2008, 03:20 AM // 03:20   #211
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Quote:
Originally Posted by tanis616
I'm pretty sure if they reported it as they found out this would have been solved ages ago.
Most of them have just found out about this recently, within the past few days, the did not know it was abnormal they haven't even been there before.
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Old Jan 11, 2008, 03:21 AM // 03:21   #212
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w/e mate

you people need to know that 1 person was able to do this and spread it
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Old Jan 11, 2008, 03:22 AM // 03:22   #213
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Quote:
Originally Posted by stefke86
Never did Mallyx before, beat the 4 generals, how the hell should they know where they were going? Did you know when you for the very first time left pre-searing that there all of a sudden would be a 10x bigger world out there?? I didn't know that. Well, those guys didnt know that they normally should go directly to the citadel or go through a mission outpost first. What the hell, first time for everything right?
Sorry, I missed one crucial point. YOU'RE MAPPING TO AN OUTPOST YOU'VE NEVER BEEN TO. Everyone should know that is not possible. Feel free to attempt to argue with that.
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Old Jan 11, 2008, 03:22 AM // 03:22   #214
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Anet has the worst programmers in the world and the worst security in the world. Who actually gives out a program that isnt locked and give them the control to change and exploit a game anyway. maybe they want people to switch to WOW because clearly they cant lock a program from being able to change the code. Blizzard hasnt screw up this bad why cant Anet do the same and actually not make major screw up
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Old Jan 11, 2008, 03:23 AM // 03:23   #215
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Quote:
Originally Posted by Mickey
It was, as we established before, to Support, only until it got onto the forums was it worked on extensively iirc.
When I reported it, it took two days from that time until it got onto the Game Bug Forums on Guru. From then it only took about 3 hours until I got banned for reporting an exploit.
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Old Jan 11, 2008, 03:23 AM // 03:23   #216
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Quote:
Originally Posted by Racthoh
Personally if I was zoning to an outpost I had never been to before (and thus shouldn't be possible), looking at my quest log and wondering why we aren't doing what the quest says, something in my head would start to question what is going on. Whether it was a hack, glitch, exploit, whatever you want to call it I would start to raise some questions.
I myself never read what the quests say to do, it says Kill XXXX i go kill XXXX

I might not know what im supposed to do exactly but if theres someone there that has done it before and that is what they always do i would think they are right.
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Old Jan 11, 2008, 03:24 AM // 03:24   #217
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Quote:
Originally Posted by Tagne
Most of them have just found out about this recently, within the past few days, the did not know it was abnormal they haven't even been there before.
first off how did they get to DoA in the first place? Oh right playing through Nightfall. And by playing through NF you should have found out that there is no button that you click to intermission. And if they were looking to find a group to kill mallyx they must know what DoA is.
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Old Jan 11, 2008, 03:24 AM // 03:24   #218
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Quote:
Originally Posted by Arkantos
Sorry, I missed one crucial point. YOU'RE MAPPING TO AN OUTPOST YOU'VE NEVER BEEN TO. Everyone should know that is not possible. Feel free to attempt to argue with that.
Err, you do it all the time when you finish missions (in this case the 4 generals)

You map to a new mission outpost then aswell, dont you??

omg, haxxx
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Old Jan 11, 2008, 03:25 AM // 03:25   #219
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Quote:
Originally Posted by Arkantos
Sorry, I missed one crucial point. YOU'RE MAPPING TO AN OUTPOST YOU'VE NEVER BEEN TO. Everyone should know that is not possible. Feel free to attempt to argue with that.
Ferry to Consulate Docks....Ferrying to Urgoz....Ferrying to Deep....to Duncan....

It's happened over the months, it's the same here, except that the original hacker hacked into it to provide the ferrying.
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Old Jan 11, 2008, 03:26 AM // 03:26   #220
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Quote:
Originally Posted by tanis616
first off how did they get to DoA in the first place? Oh right playing through Nightfall. And by playing through NF you should have found out that there is no button that you click to intermission. And if they were looking to find a group to kill mallyx they must know what DoA is.
What your not understanding is most of them have not done mallyx before. They don't know what is supposed to happen
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